Rec Room’s optionally available full physique avatars at the moment are obtainable to all gamers in beta, however they nonetheless do not help physique monitoring.
Full physique avatars are an optionally available different to Rec Room’s present avatars, which solely function a head, torso, and arms. The function began rolling out in beta in March, however was restricted to degree 50 gamers at first.
![](https://www.uploadvr.com/content/images/2024/06/Rec-Room-full-body-avatar.gif)
Competitor VRChat has supported full physique avatars pushed by physique monitoring {hardware} for a few years now, whereas Meta’s Horizon Worlds added full our bodies final yr, although like Rec Room it additionally would not at the moment help physique monitoring.
Rec Room says it is nonetheless engaged on help for physique monitoring on SteamVR, reminiscent of by way of strapping on 3 or extra Vive Trackers or utilizing Quest 3’s inside-out higher physique (IOBT) monitoring on PC via Virtual Desktop. The corporate is not giving a particular timeline for this although, and hasn’t stated whether or not Quest 3’s IOBT might be supported on standalone.
For now, Rec Room full our bodies are pushed with inverse kinematics (IK), which means the system will try to estimate the seemingly positions of your limbs primarily based on the place of your head and arms.
![](https://www.uploadvr.com/content/images/2024/01/Rec-Room-full-body-avatar-option.gif)
Rec Room stresses that full physique avatars will stay absolutely optionally available, saying it is “dedicated” to preserving the “floating bean” avatars round too.